In:
Pervasive Gaming Applications: A Reader for Pervasive Gaming Research, Shaker Verlag
Prototyping Pervasive Games: A New Dimension of Complexity
Carsten Magerkurth and Carsten Röcker,
Literature procurement:
Pervasive Gaming Applications: A Reader for Pervasive Gaming Research, Shaker Verlag
Bibtex: Download Bibtex
@inbook{2242,
}
| author | = | {Magerkurth, Carsten and Röcker, Carsten}, |
| title | = | {Prototyping Pervasive Games: A New Dimension of Complexity}, |
| chapter | = | {}, |
| pages | = | {5 – 10}, |
| publisher | = | {Shaker Verlag}, |
| year | = | {2007}, |
| volume | = | {2}, |
| series | = | {}, |
| type | = | {}, |
| address | = | {Aachen, Germany}, |
| edition | = | {}, |
| month | = | {Jan}, |
| note | = | {}, |