In:
Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming Research, Shaker Verlag
Classifying Pervasive Games: On Pervasive Computing and Mixed Reality
Steve Hinske , Matthias Lampe , Carsten Magerkurth and Carsten Röcker,
Literature procurement:
Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming Research, Shaker Verlag
Bibtex: Download Bibtex
@inbook{2238,
}
| author | = | {Hinske, Steve and Lampe, Matthias and Magerkurth, Carsten and Röcker, Carsten}, |
| title | = | {Classifying Pervasive Games: On Pervasive Computing and Mixed Reality}, |
| chapter | = | {}, |
| pages | = | {11 – 37}, |
| publisher | = | {Shaker Verlag}, |
| year | = | {2007}, |
| volume | = | {1}, |
| series | = | {}, |
| type | = | {}, |
| address | = | {Aachen, Germany}, |
| edition | = | {}, |
| month | = | {Jan}, |
| note | = | {}, |